EOS Nomad onPC > Art-Net Connection + Custom Fixture Import

Guide by Mr.Dino
Discord Profile in case you need to contact me.

EOS Nomad onPC > Art-Net [ENG]

On this guide we will cover how to connect and control
the fixtures (lights) from the Theatrical Mod and
Extended Lights Mod for Minecraft 1.20.1 through
ArtNet protocol using external software.

We will cover the following program: EOS NOMAD OnPc.

1.1. Download the software from the official website:

https://www.etcconnect.com/eos-software/?LangType=1033#Latest-Build

Latest available version: EOS NOMAD onPC Version 3.2.12

1.2. Download the Fixture Files:

Download this file with both (Moving Heads and PAR / LEDs Lights) from the mod.
Afterwards we will merge them into your show file.

All Moving Heads from the Mod up to today (14/06/2025) uses the same Patch file.

1.3. Open EOS NOMAD

Open the software you just downloaded and intalled.
And go to SETTINGS.

1.4. Go to NETWORK

On the right hand menu go to NETWORK.

Then copy your IP Address.
(you will need this later)

Scroll down until you see the options for sACN, Art-Net & Local DMX.

Make sure Art-Net is ENABLED, marked as DEFAULT and that Art-Net Start is at 1.

Then click ACCEPT.

1.5. Open Offline mode w/ visualizer.

Open the software, this will pop-up an error, just click OK.

1.6. Import Custom Fixtures

Right after the previous step this screen will pop-up.

To import our custom fixtures we downloaded we need to go to the bottom right.
There is an UP Arrow next to the Lock Icon. Click on it.

That will open the following menu.

Go to FILE > MERGE > DOWNLOADS.

And find the downloaded file.

Double click to import.

That will send us to this step.
Select what do we want to import (FIXTURES) and click OK.

That will import the custom fixtures into your showfile.

1.7. Patching Custom Fixtures

In your main screen go to PATCH.

If you don´t have or see that option we can open it going to the + Icon.

And selecting PATCH.

Right after that the PATCH menu will open.

For this example I will patch 3 Moving Heads + 1 PAR Light.

Select the channels you want to patch the same fixture (1 thru 3 for this example)

Then at the bottom right click on TYPE.

And we want to patch «MOVING HEADs»

Click on it to select the fixture type.

Now we need to Address them, for this just click on ADDRESS and select your STARTING ADDRESS (1 for this example).

At the bottom mid from the addressing table you have the Universe Number.

In case you want to use more or other Universes just navigate through them and select the starting address that you want.

After you have all that it should look like on the following picture.

1.8. Enabiling Art-Net

Inside the PATCH menu, we have to make sure the parameters for Art-Net are ENABLED.

For this we have to navigate to PROTOCOLS located at the bottom left menu.

Go to Art-Net

Here we have to do the following:

  1. ENABLE PROTOCOL
  2. Make it a DEFAULT PROTOCOL
  3. Set Up START UNIVERSE by clicking on it, typing «1» and clicking ENTER.

 

That should look like shown on the picture.

1.9. Connecting Minecraft

Inside your Minecraft world…
First we need a Network: I recommend creating one instead of using the default one.
We can do this with the following command: 

				
					/theatrical network new PUBLIC (name)
				
			

In my case my network will be called ArtNet.

After creating your network, hit ESC and go to OPTIONS > “ArtNet Config”.

The following menu should appear.
Click on “Add”

This will create a Universe: 1 category.
Now we need to import our data…
Setup the IP Address from the dot2 onPC.
Make sure that “Network Universe” is set to 1 and ENABLED.
Set the “DMX Universe” to 1.
And bottom right, where it says “Unknown” set it to your newly created Network.
It should look like my example:

Finally click on “SAVE”.

2.0. Receiving ArtNet Signal from EOS NOMAD onPC

To make sure the connection has been made correctly go back into “ArtNet Config”.
If at Top Right it says “Data received 0 second(s) ago” that means the connection has been established and there is no loss.
If the number goes up and resets back to 0 that means you have established a link but signal has some losses, this could affect on delays from EOS NOMAD onPC to your light fixtures.
If the number keeps going up, that means you have lost connection. Go back and retry from the beginning.

2.1. Testing the fixtures

To finally make sure everything works, we are going to test the fixtures.

2.1.1. Addressing the Fixtures

To address the fixtures in our game we can use the “Configuration Card”, to use: Shift + Right Click and the menu will open.
Setup as however you like for your project but make sure you added your correct Universe, selected the right network and assigned a DMX Address.
If you want to setup several light “Address Auto Increment” is highly recommended.

After configuring the “Configuration Card”, Right Click a Fixture with it.
There should appear a chat message confirming the addressing.

2.1.2. Testing with EOS NOMAD.

We will now test if our fixtures will take control from our Software.

For this we need to go back to EOS NOMAD and go to LIVE TABLE.

That will bring us to a menu like this.

Were we can see that our 3 Moving Heads + our 1 PAR / LED has been patched.

(I didn´t show how to patch the LED light as it is the same process as with the Moving Heads)

To test them we need to select them and click ENTER.

Right after that we can go to the live tester to see if they respond in-game.

For that, click on the second icon on the top.

And if here you click where it says INTENSITY > MAX.

That will highlight the fixtures in-game.

Enjoy !!!

If you have any questions let me know through Discord.

EOS NOMAD onPC Tutorials.

Here I will leave you some interesting and useful YouTube Tutorials.

Theatrical v.: alpha.25.103

Last Guide Update: 14/06/2025

MrDino Dev Cave
Resumen de privacidad

Esta web utiliza cookies para que podamos ofrecerte la mejor experiencia de usuario posible. La información de las cookies se almacena en tu navegador y realiza funciones tales como reconocerte cuando vuelves a nuestra web o ayudar a nuestro equipo a comprender qué secciones de la web encuentras más interesantes y útiles.