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What a Changelog Can Include
TRP changelogs may contain sections such as:
Added
New functionality introduced in the release.
Examples can include:
- New Fixtures
- New DMX Modes
- New Tools
- New Accessories
- New Rigging Components
- New Configuration Options
- New Network Features
- New Integrations
Changed
Existing systems whose behaviour has been modified.
This can include:
- Fixture personalities
- Channel footprints
- Rendering behaviour
- Network routing
- Interfaces
- Configuration defaults
- Existing fixture functionality
Changes in this section are particularly important for existing productions.
Fixed
Problems resolved by the update.
Examples may include:
- Fixture behaviour
- Rendering issues
- Multiplayer synchronisation
- DMX handling
- Art-Net / sACN behaviour
- GUI problems
- Crashes
- Performance issues
Performance
Optimisations to systems such as:
- Fixture rendering
- Volumetric beams
- Projections
- Pixel fixtures
- World collision
- Networking
- Server processing
Compatibility
Changes involving:
- Minecraft versions
- Forge
- Java
- Theatrical
- Optional compatible mods
- External shaders
- Multiplayer
Known Issues
Problems known to exist in that specific release.
These should be reviewed before using a new version for an important production.