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What a Changelog Can Include

TRP changelogs may contain sections such as:

Added

New functionality introduced in the release.

Examples can include:

  • New Fixtures
  • New DMX Modes
  • New Tools
  • New Accessories
  • New Rigging Components
  • New Configuration Options
  • New Network Features
  • New Integrations

Changed

Existing systems whose behaviour has been modified.

This can include:

  • Fixture personalities
  • Channel footprints
  • Rendering behaviour
  • Network routing
  • Interfaces
  • Configuration defaults
  • Existing fixture functionality

Changes in this section are particularly important for existing productions.

Fixed

Problems resolved by the update.

Examples may include:

  • Fixture behaviour
  • Rendering issues
  • Multiplayer synchronisation
  • DMX handling
  • Art-Net / sACN behaviour
  • GUI problems
  • Crashes
  • Performance issues

Performance

Optimisations to systems such as:

  • Fixture rendering
  • Volumetric beams
  • Projections
  • Pixel fixtures
  • World collision
  • Networking
  • Server processing

Compatibility

Changes involving:

  • Minecraft versions
  • Forge
  • Java
  • Theatrical
  • Optional compatible mods
  • External shaders
  • Multiplayer

Known Issues

Problems known to exist in that specific release.

These should be reviewed before using a new version for an important production.

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