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Minimum Hardware
Suitable for:
- Small stages
- Theatre setups
- Testing and programming
- Lower fixture counts
- Performance-oriented graphics settings
- Legacy beam occlusion
| Component | Recommended Minimum |
|---|---|
| CPU | Intel Core i5-8400, AMD Ryzen 3 3100, or equivalent |
| System RAM | 8 GB |
| Minecraft RAM | 4 GB |
| GPU | NVIDIA GTX 1050 Ti / GTX 1650, AMD RX 570, or equivalent |
| VRAM | 4 GB minimum |
| Storage | SSD recommended |
| Target Resolution | 1920×1080 |
| Target Performance | Approximately 30 FPS |
| Operating System | 64-bit Windows or Linux |
For Minecraft 1.20.1:
64-bit Java 17
should be used.
For newer Minecraft versions, use the Java release required by the corresponding Minecraft and Forge version.
Suggested Minimum Configuration
For this hardware level, start with:
Model Quality: Performance
Beam Occlusion: Legacy
Beam Range: 32–64 blocks
Volumetric Segments: Reduced
Minecraft Render Distance: Moderate
Avoid activating very large numbers of pixel fixtures simultaneously.
Complex combinations of:
- Pixel fixtures
- Long-range beams
- Gobos
- Realistic occlusion
- Disco-ball reflections
may require additional graphical reductions.