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Light Painter

The 3D RGB lighting system is based on concepts and technology from:

Light Painter
Created by BradleyQ
Revision used as initial base: 2364940

Light Painter provided an important foundation for the RGB lighting system used by StrobeLights.

However, the original implementation has been substantially modified and extended to support the functionality required by StrobeLights, including systems such as:

  • Fixed world-space RGB light sources.
  • Per-light color and intensity control.
  • Adjustable RGB Light Size.
  • Static and Strobe modes.
  • Player-specific rendering.
  • Vanilla lighting fallback.
  • Improved source visibility and positioning.
  • Screen Flash integration.
  • Throwable flashbang lighting.
  • Resource-pack integration.
  • Compatibility adaptations.

As a result, the current StrobeLights implementation differs considerably from the original project while continuing to acknowledge Light Painter as an important technical foundation.

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