How Can We Help?
Beam Renderer Startup Warmup
Range: 0–1200 ticks
Default: 80 ticks
At Minecraft’s normal 20 ticks per second, the default represents approximately:
4 seconds
The startup warmup gives the TRP beam renderer a short delay before beginning its more expensive rendering work.
This can help avoid unnecessary load while:
- Joining a world
- Loading chunks
- Initialising fixture data
- Synchronising multiplayer state
- Starting the renderer
For most users, the default value should be left unchanged.
A value of:
0 ticks
removes the startup warmup entirely.