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Recommended Hardware

Theatrical: Realistic Pack (TRP) can scale from small lighting setups to large stages containing many moving fixtures, projections, pixels and volumetric beams.

There is no single hardware configuration that guarantees a specific level of performance.

Actual performance depends heavily on:

  • Fixture count
  • Number of simultaneously active beams
  • Fixture model quality
  • Beam distance
  • Beam occlusion mode
  • Volumetric quality
  • Pixel fixture usage
  • Gobo projections
  • Disco-ball reflections
  • Minecraft render distance
  • Screen resolution
  • External shaders
  • Other installed mods
  • Background applications

TRP therefore uses the following hardware specifications as approximate guidelines rather than guaranteed performance targets.

The renderer provides independent controls for model quality, beam reach, beam complexity, projections and occlusion so that the visual load can be adjusted to the available hardware.

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