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Existing Fixtures and Patch Data
Updating TRP should normally preserve fixtures already placed in your world.
This includes saved information such as:
- Fixture configuration
- Theatrical network
- DMX universe
- DMX address
- Fixture mode
- Fixture number
- Installed custom gobos
- Other fixture-specific persistent data
However, updates that modify a fixture’s DMX personality, channel footprint or implementation may affect an existing patch.
For example, if a fixture mode changes from one channel layout to another, previously patched fixtures may need to be checked and repatched.
After any major update, it is a good idea to verify:
- Fixture modes
- DMX addresses
- Universe assignments
- External console patches
- Custom fixture configurations