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Impact and Detonation
After impact, the flashbang starts its configurable fuse.
The default delay is:
detonation-delay-ticks: 20
At the normal Minecraft tick rate, this is approximately:
1 second
After the fuse expires, the flashbang detonates.
The detonation always occurs, even if there are no players close enough to receive the screen-flash effect.
The detonation creates several effects simultaneously:
- A vanilla particle and sound detonation cue.
- A real level-15 Minecraft
LIGHTsource. - A white 3D RGB lighting pulse.
- Maximum RGB intensity (
15/15). - A directional player screen flash for affected players.
- Distance-based audio effects.